An atmospheric score by Kota Suzuki and superb sound design by Hiroshi Tamura ensure that the RE4 remake sounds suitably eerie. Voice acting is great, too, Leon's English language voice actor, Nick Apostolides, delivering one-liners with glee.
The RE Engine delivers once again, with rich, detailed imagery and gorgeous lighting. Some mild texture pop-in notwithstanding, Resident Evil 4 looks stunning, whether it's the gloopy look of las plagas mutants, the various shadowy interiors, or mist-shrouded vistas.
Capcom has done another bang-up job here. This is the familiar RE4 experience you know and love, but with tight gunplay, new stealth mechanics and knife-based parrying that feel like a natural fit, and just the right amount of survival horror challenge.
The changes here are, by and large, for the better, although the absence of Ada's Separate Ways mission hints at possible DLC. Mercenaries is set to be added post-launch, too, but there's masses of replay value and loads of new content in the base game.
Most of RE4's list is realistically doable, but a lot of the tasks here rely on a number of repeat runs and horrible limitations, like not being able to talk to the Merchant once during a playthrough or use a single recovery item. No, thanks.